A daily journey toward a life more purposefully lived via mindful goals, tiny to tremendous, and daily aspirations from the momentous to the mundane.
Friday, June 5, 2015
Tuesday, June 2, 2015
Sunday, April 5, 2015
Quack Quack
Tuesday, March 31, 2015
Misplaced Elipses
Tuesday, March 24, 2015
Monday, March 23, 2015
Thursday, March 19, 2015
Today's Intention
Wednesday, March 18, 2015
Intention
Saturday, March 7, 2015
Is there an app for that?
Tuesday, March 3, 2015
Monday, March 2, 2015
Wednesday, February 18, 2015
Better than Nothing
Sunday, February 15, 2015
Tuesday, February 10, 2015
Monday, February 9, 2015
And... We're Back!
My goal today was a little vague, but it involved the kitchen and I got enough accomplished that I don't feel guilty calling it good. Tomorrow, I am stating now, I am going to finish the dishes and do the floor. I'll probably work some more in the bedroom, too, but anything beyond the kitchen floor and the dishes is just extra. Wednesday the focus shifts to laundry. The focus really should be on laundry more, but there is so much to catch up on everywhere that I don't want to burn myself out the first day. I should have all week to get everything squared away. You never know when circumstances will change, though, too.
I've been keeping myself sane and motivated by breaking for video games regularly. My Animal Crossing town didn't even know what to think about the fact I was back after misplacing the game for six months. I found Rune Factory 4 today, too, so I think that'll be tomorrow's distraction. Tonight's unwind activity will probably be the Sims. I'm playing on regular life span with the "self sim" I created and her adopted daughter just became a teen so there's plenty to do there. Throwing video games at myself between periods of serious productivity in other places seems to keep me from becoming a dull boy.
Thursday, February 5, 2015
A Little Headspace.
Tuesday, February 3, 2015
Gawtcha
Monday, February 2, 2015
Optimism
Sunday, February 1, 2015
Words
Saturday, January 31, 2015
Still Going
My friend Crystal made me a beautiful purse. She is so talented. That's all I've got for today.
Thursday, January 29, 2015
Still Yesterday.
Tuesday, January 27, 2015
NB4
Sunday, January 25, 2015
Saturday, January 24, 2015
Good Job, Me.
Friday, January 23, 2015
An MMORPG for ALL of us.
These adorable buttons were part of my thank you gift for backing Pumpkin Online's Kickstarter. Pumpkin Online is a Farm Sim MMORPG. It's going to be a long time before the game is available, but it will be worth the wait because Pumpkin Online is unique in a couple of important ways. To pull quotes directly from their website, this game is unique for the following reasons:
CHARACTER CREATION NOT RESTRICTED BY GENDERWe want there to be limitless character creation options. No longer will you be conformed to gender specific options, feel free to create non-binary characters and assign whatever gender you want to them.Marriage to NPCs or other players.You can form relationships and get married to NPCs. Same sex marriage is a option in the game to all NPCs depending on how you interact with them. Finally a game which acknowledges marriage equality.
Those aren't the only things that are going to make this a unique experience, but they are the two reasons I felt strongly enough to donate to the cause. Identity Equality is important to me, whether it's with regard to gender, sexuality, or any other personal identification. There isn't a lot of space in this culture where it is ok to identify with anything but the binary genders of male and female. There isn't a lot of space in this culture, in video games or anywhere else, where same sex relationships are just part of the status quo. In this game people will be People, without boundaries, and that is hugely important to me as a consumer. I want to see more of this. I was this to BE the status quo. So, I put my money where my heart is and backed this game. It may not seem important, as a farm sim of all things, but its in the places like this that change starts, is nurtured, grows, and moves forward. If the games we play don't allow true self expression and we continue to support them, then we are supporting discrimination. We need to stop supporting discrimination and start funding projects like this; projects that get it right.
Pumpkin Online is an MMORPG for everyone, not just the cis, hetero, dominant paradigm that likes to pretend the rest of us just don't exist, and I can't wait to live in that world.
Thursday, January 22, 2015
Tomayto Tomahto
I wanted to share a technique I discovered yesterday and put into play today. It's called the Pomodoro Technique. It's a time management system where you work on your projects throughout the day in 25 minute increments with 3-5 minute breaks in between (after four complete Pomodoroes you take a longer break.) The Pomodoro Technique is so named for the tomato shaped timer the technique's originator used while developing it during college. I didn't follow the regime all day, but I did set the timer for a few different tasks I was doing and I found it useful and motivating. I actually exercised, in earnest, for the first time all year. I'd like to keep up with that, especially in light of the recent study finding that being sedentary is a higher death risk than being obese. Yeah. Need to MOVE a lot more. It'll be easier once Spring hits, but the method I used today should get me through until then. It's fun and fun is always motivating.
I did something else for the first time in a long time, today, and that is knit. Once upon a time I taught myself to knit. I enjoyed it, for the most part, but something about it just put me on edge. Instead of relaxing, I found it be stressful. I was more tense when I was knitting than when I wasn't knitting and I got easily frustrated with it. It took me two years to finish a scarf. I did a few other projects, all small ones, but eventually I just left it behind for a yarn craft that does actually relax me: crochet. I love to crochet. I crochet a bit... odd (I'm a thrower and not a picker and usually those are knit terms but that is how I crochet.) I am good at crochet. I enjoy it. I find it relaxing. Crocheting is to me everything knitting is to a lot of people. For me, though, it was always completely the opposite. So, today my dear spouse sends me a link on Facebook about a technique called arm knitting. I'd heard of it before but knitting, so I'd never tried it. With a little digging (a tiny bit) I found a video on arm crocheting. It was achieved exactly as I'd imagined it would be. I gave it shot. It's not hard but there are two factors that made it an absolute no go, at least not at his time. First of all, it hurt. It's winter and my skin is a little dry so passing yarn back and forth over my hand was far less than pleasant. Secondly, it was hideous. The finished stitches looked just awful no matter how much yarn I held together. I could see this technique working with some incredibly think homespun, but only as one strand (maybe two.) Worked with smaller strands held together it was just too loose and disheveled looking for my tastes. You might have better luck, but I just didn't care for it.
As I sat with the yarn all unwound wishing I had a way to make a quick blankie for my poor long suffering spouse, I remembered that I had a set of 22mm knitting needles. After only an initial failed attempt, I was able to easily teach myself the process again. I had decided if it was still stressful I wasn't going to do it, but as I got going I found that being such an avid crocheter for so long had actually honed my knitting skills as well, even though I wasn't knitting. I found I understood the stitches and the movements of the needles better. I made some mistakes, but working with such large needles is very forgiving and the spousey face won't care as long as it's a blankie.
Today was a good day. I'm glad to be back amongst the land of the truly living again. It's hard when I just can't seem to get myself going, day after day. Here's hoping this motivated period lasts a good long while.
Wednesday, January 21, 2015
Back on the Horse
Monday, January 19, 2015
Sunday, January 18, 2015
Saturday, January 17, 2015
The Cake is a Trap.
I've been playing the Sims 4 quite a bit, as you might have guessed. I have actually uploaded a few rooms and a couple of Sims to the gallery and one of my rooms has been downloaded 20 times. I know that's nothing compared to the numbers some people are getting, but I just think it's fun that people are actually playing with my designs in their games. I'm even more tickled by the concept of other people playing with my Sims! Almost as soon as I uploaded the Sim I created for the Rags to Riches challenge, run by that fellow who makes those videos I linked last time, someone snagged her up! I like to think they used her for the challenge and I would love to see how that went. I've completed the challenge myself and it was a hoot. (This entry is just chalk full of antiquated lingo.) I'm still playing the family, though not within the rules of the challenge as it's completed. I'm just attached to them! I think I'll do something of a Legacy (though not THE Legacy --I still haven't decided if I'm going to give that a go or not.) If you have no idea what I'm talking about that's perfectly reasonable. I'd spam this post with links, but I'm tired and lazy (and I could be simming.) I will go ahead and link to the search string for my creations, though, in case you want to check them out. I'm not sure if you'll have to log in to Origin or not to see the page. Hopefully, you'll be able to find me here. If that doesn't work, I'm not sure there's a work around. I don't seem to have a profile I can link to outside of the in game version of the Gallery. You can search ResidualChaos if you're that curious and all else fails.
Alright, I've obviously got much better things to do with my time
Friday, January 16, 2015
Limbo
Many things accomplished today. I'm not even sure I had just one goal. I completed everything I intended. I set some new weekly goals, too.
Having some trouble on a more personal level. I stated to write all about it, but I just don't know what to say. My emotional stability is pretty precarious, right now. It doesn't take much to touch off the spiral of self-loathing and that can get dangerous. People keep suggesting solutions but I don't know how to move. I feel paralyzed.
Enough about that, the spiral is threatening to unfurl just thinking about it. I live my life in distractions. It's the only way I stay alive.
Thursday, January 15, 2015
Ganbatte!
In B4
Tuesday, January 13, 2015
Sushi and Fried Ice Cream
Went out for sushi today with my friend Liz (her fiance' and my dear friend, Jon, joined from work, too) at my favourite restaurant. It's a Japanese place that opened in my little city this past summer and the sushi there is the best I've had. I love the guy who makes it, too. Everyone there is just wonderful. I told them Liz and I were having lunch for my birthday today and at the end of the meal they came out banging a drum with a plate of fried ice cream for me. I didn't expect that. It was a wonderful surprise. That place makes me so happy.
I am calling my goal for today accomplished but I would have liked to have gotten more of it done if I'm honest with myself. I did most of the dishes and cleared the counters. I'll have a little to finish up tomorrow but as long as I actually do it, that's fine.
Tomorrow I am going to focus on the living room and maybe (probably) laundry.
Turning 34 has not been the most fun in the world, just because the trolls in my brain have decided that the shift from "early 30s to mid 30s" is not ok with them. I apparently haven't accomplished nearly enough with my life and am not in the place I am supposed to be, according to them. Last night was a little rough but things are evening out. I am moving forward right now, albeit slowly, but I am moving. I'm not entirely stagnant and I need to give myself credit for that. The trolls in my head do, too.
I made it past the 33rd floor. Does that mean I'm on the roof, now, then? Maybe. So where do I go from here. Looks like the question of the year from last year might be this year's question after all...
Monday, January 12, 2015
Better late.
Saturday, January 10, 2015
Friday, January 9, 2015
Well done.
Thursday, January 8, 2015
A Case of the Not So Non Sequiturs.
I wish I hadn't made these kale chips too salty or they'd be delicious. I'm not sure I'm going to be able to eat any more of them. They're starting to burn my mouth. Whoops.
Today's task was deal with the overflowing trash pile in the kitchen and clean out the fridge and cupboards. Mission Accomplished, but as it's 12°, I haven't made it outside to the bin. I may have if it wasn't for the snow. Would you look at that, I opened this post with a ramble that is actually relevant to the content of the rest of the post. We'll pretend that was absolutely on purpose.
Someone please move these kale chips away from me so I won't continue to try to eat them. They are too salty for human consumption and I just keep reaching over and picking one up then remembering that fact and putting it back down. The anticipation of yummy food and then the let down of realizing not-so-much is disheartening to the tastes buds and to the tummy. Oh look, the remnenants of a Ghirardelli Sea-Salt Soiree. That makes it all better. Taste buds and tummy are appeased.
One of my goals this year is to be more aware of what I'm putting in my body and to put less things into it that are really just pretty poisons that comes in yummy flavours. My body is imploring me to do so and I really need to start paying attention before it kills me. I'm just shy of 34. I'd like to have this body in a stable state for many years to come and atrocious eating habits are a serious hindrance to that reality. I enjoy food very much so I should make an effort to eat more of it that is real. The real stuff really is amazing. Why do we need all this poison to cover it up? We don't. I don't want to put it in my body any more. I'll talk on that more as I move forward, I'm sure, just rambling about it now because of the kale chip failure. Next time they will be better.
I think I'll make poor choices for fake people for a while and give myself a break. I'm coming, my Simmies!
Wednesday, January 7, 2015
Tuesday, January 6, 2015
More to say... Someday.
Today I will say, simply, that my goal to clean up the bedroom and the closet was completed to a satisfactory level. Tomorrow my goal will be to take it easy so I don't over-exert myself and burn myself out. I want to be able to maintain this kind of motivation and I've learned from past experience that I will be able to for about a week straight then everything will fall apart for the next three or four before it comes again. By that time everything in my house will be cluttered and disorganized again. I am hoping that by breaking it up I can trick my brain out of that wicked cycle. That would be glorious for my mental health. A friend of mine shared an article the other day about there being a correlation between mental well-being and a cluttered environment and I didn't even read it because I know it all too well, first hand. One of the main goals with these... uh, goals, is to bring my life into better balance and bing-productiveness is not balance.
I should have much more time to write tomorrow and there are several topics I'd like to hit so we'll see which one flies off my fingers first.
Monday, January 5, 2015
Imagine what I'd do with a baby...
Sunday, January 4, 2015
Fly me to the Moon
When the Sims 4 was announced I was, quite honestly, pretty scared. The whole SimCity debacle was fresh in my brain and I couldn't help but wonder if EA and Maxis could be trusted not to produce a similar train wreck of a game, sending a franchise even closer to my heart down into the sewers to join it. SimCity was a hard enough blow for me. It threw me for a loop because I really thought I loved it after I played the Beta. The Beta was the reason that I preordered the game. Unfortunately, on top of the whole online only quandry, the game turned out to only be fun in small doses. Because the Beta was time limited you only got to taste it in small doses so this didn't become apparent until you sat down and really tried to sink your teeth into it only to find out there was nothing for your teeth to sink into after all. My fears about the next generation of the Sims were only magnified when launch got closer and they began to release more details about the game. It wasn't just that there were no pools and no toddlers (I don't care about pools, personally, and the toddler stage, while adding lots of realism, was always kind of obnoxious to actually play,) it was the fact that it was looking more and more like the game was actually a step backwards. The simulation didn't seem to be as complex and it wasn't open world any more. Those two things alone were pretty huge to me. After reading the list of things that wouldn't be included in the game and certain things about the new engine I became downright terrified.
Now, when Sims 3 came out I wasn't the happiest Simmer on the planet, either. In fact, there are still things I think Sims 2 did better and I have always missed in the Sims 3, like likes and dislikes with regards to attractions and relationships (and the whole relationship system as solidified in the Nightlife expansion as a whole, as a matter of fact.) I was unhappy at first and it took me a while to warm up but Sims 3 was just so big and there was so much to it that it was hard to stay mad for long, especially after Ambitions released. That was a game changer for me because the game was truly interesting again. The point is, I view every new game with a healthy serving of skepticism and no game has satisfied me right out of the box (see the note about Nightlife for 2.)
So, I watched some videos. At first all I was finding was people who didn't seem to know a whole lot about the Sims playing the Sims 4 and missing out on or overlooking things that seemed obvious to me. I needed a seasoned player of the franchise who was as familiar with the features of the first three games as I've become over the years so I could see how the game really held up. Watching new players or extremely casual players was fun, but I needed someone who had spent the same time in the mechanics as I had or at least had more knowledge than just the basics. There are long time Simmers who doesn't delve all that deeply into the game. That's not what I needed to see. I finally came close enough to my own play-style and knowledge base to get a decent feel for the game when I found the YouTube channel TheSimsSupply and more to the point the Rags to Riches playlist. Watching James play the game gave me a much better feel for what the game really was and I started to see things about the mechanics and the new interface that I actually liked and wanted to play with myself. A week or so later, I happened to walk into Gamestop on just the right day to find it on sale for $40. I wasn't about to give full price for it, still, but it was worth forty bucks to me just get my own hands on it and feel it out for myself. I picked it up.
This game is engaging without being grindy, which is something previous Sims titles have never gotten right. The reward system for careers and aspirations and just going about your day is well implemented and well-balanced. For seasoned Simmers it's going to feel different and even I wasn't sure I liked the pacing at first, but with several gaming sessions under my belt I can say (with some hyperbole, granted) that this game is paced 1000% better than the previous games and is that much more fun to interact with, as well. I'm playing with the long lifespan on, which does feel a little like cheating, but even with that I am more than satisfied with the pacing of the game.
Smarter Sims? You hear this in all the trailers and it seems like a throw away line when they're so busy barking about the "new" emotion system. The thing is: it's really true. If you micromanage then you might not notice at first, but given enough time you will. You'll queue up something in a specific order and they'll go ahead and change it up in a way that makes more sense, like going to grab their tablet to play a game on the toilet when you didn't queue it up like that, or sleeping before they eat because they know that their sleep need is more important at the moment. Of course, you can God over them and make them do things anyway, but if you give them the chance they actually will show you how smart they are. The emotions system isn't as exciting as all those screaming heads made it out to be, of course, but it does add a layer to the game that enhances the experience if you pay attention and it let it do what it's trying to do.
Pay attention to the little things and the micro goals coming up all the time with regard to your Sim's aspirations and job and such and you will start to see where this game really shines. Let it engage you and it will engage you more strongly than any of the games have in the past. You have to let it be what it wants to be, but I promise when you do that, you won't be disappointed at exactly what that is and that is a much more fast, intuitive, and immersive game and experience than any past incarnation. Enjoy the fact the game loads up so fast you don't feel daunted to stop playing just because it took so long to boot up in the first place. Recognize that the loading screens allow you to dig a little deeper into the particular screen you're experiencing because the engine isn't bogged down simulating the whole world at one time. Notice how much more complex and intricate the interactions are instead of just flying by them and you will see the game that the developers intended and that I find myself more in love with every time that I play.
Yes, there are complexities that are missing and they are some of the same things that made the Sims 3 really shine, like being able to make anything any colour or pattern under the sun and that vast evolving open world. The colour thing especially gets frustrating sometimes. The things that are fun about this game, though, far outweigh the things that I miss and that shocks the hell out of me. I can't wait to see what they come up with next. If you know me, I'm just as surprised to see those words as you are.
Now, excuse me while I go rebuild my rocketship. It seems to have had a bit of a rocky re-entry last time out. Just as soon as Cierran has a nice run and finishes her Rom-Com, we'll get right on that. ;)
Saturday, January 3, 2015
Live from the Internet
The Nerdist Podcast is what introduced me to the world of interview style podcasts (and podcasting in general) and it is still my go to for noise in my ears when I need to actually be accomplishing something physical (I can't write with anything I have to actively listen to so the 8 hours of channel on YouTube is my go to when I'm writing because it's background noise. 8 hours of City Sounds and a Sleeping Bunny is the best thing that's ever happened to me but that's for another post.) The soothing voice of my long time nerd-crush Chris Hardwick in my ears when I'm trying to slog through a mindless and not entirely pleasant task is good in itself, but what makes it a truly noteworthy experience each and every time is hearing the guests that he has talk about things ranging from the hilarious to the profound. Chris is a naturally curious, humble, and genuinely awe-struck individual when it comes to these people and he also comes from a place where he is looking for answers in his own life and is always interested in whatever tidbits of insight he can glean from his guests. He has a way of making people feel comfortable and probing their brains in such a genuinely curious and at the same time fun and open manner that, I think, it enables him to access parts of people that we don't ordinarily get to see. I started listening to his channel because I think he's cute and funny and I kept listening because he has a great interview style that just really delivers wonderful content consistantly. I have never been disappointed and almost always walk away with a deeper understanding of people I admire and also myself. It's like that.
I discovered Rob Paulsen has a podcast via John DiMaggio's wonderful documentary about voice actors titled "I Know That Voice." If you don't know who John DiMaggio is it's not that you have never heard any of his work, it's that you just don't know the name behind the voice. I've never been a rabid Futurama fan and I think Bender is more obnoxious than funny but I'm a fan of a lot of his other work and I'm always picking him out in things, but I am truly digressing. He's hilarious. We'll leave it there for now. I learned Rob Paulsen (Yakko, Pinky, originally Raphael and now Donatello --the list goes on ad nauseum) has a podcast via DiMaggio's documentary so I looked it up the other day and listened to an episode. It's called Talkin' Toons with Rob Paulsen and I recommend it to anyone who loves animation and or voice acting or just nostalgia with the caveat it can get, not surprisingly, pretty dirty pretty quick, but that's true with Chris' show sometimes, too. Anyway, I noticed that he had Chris on the show at one point, so when I woke up this morning I looked up that one and that led me down a rabbit hole of hilarity that I have yet to crawl out of even now (my iphone is paused so I can write this.)
My playlist for the day went as follows:
- Episode 102: Chris Hardwick on Talkin' Toons
On this episode of Rob's show they mention an old episode of Chris' show featuring Rob and his cohort in crime Maurice Lamarche (aka the Brain) that sounded like a must hear. When this episode ended I immediately scrolled down a few years in the Nerdist feed to find that one. - Episode 187: Nerdist Podcast w/ Rob Paulsen and Maurice Marche
Hilarious as promised. Filthy in parts, but those were some of the funniest. I mean what adult doesn't love their favourite childhood toons getting a little filthy? So funny. At this point I took a break from voice actors because I had scrolled past one of my favourite people and had to go back and listen to it.
- Episode 212: Nerdist Podcast w/ Brent Spiner
Completely off topic, I know, but I can't recommend it enough. I might be biased because Brent Spiner is one of my favourite people on the planet every time I hear him or see him talking to someone in any media outlet whatsoever. His brand of humour is just gold to me for reasons I can't entirely explain. After I listened to this, I recalled Chris mentioning in his talk with Rob that he'd had John DeMaggio and Billy West on together at one point. Like I said, I'm not a huge Furtuama fan, but that's not the only time these two have worked together and they are both just really funny guys, so that's where I am now.
- Episode 226: Nerdist Podcast w/ Billy West and John DiMaggio
I only paused this because I wanted to get this post out before it got much later and I have no idea how much deeper this rabbit hole might go...
So... that's my day. I got the dishes done and the surfaces cleaned and some laundry squared away and I'm good with that. I crocheted some in between. I finished the Tunisian Goblin Stitch dishcloth I started yesterday and then used another scrap of cotton to improvise a little scrubby to slip over the ends of my fingers. I love just messing around with bits of cotton yarn and making new things to use in the kitchen or the bathroom or wherever. I'm the same way when I'm making amigurumi sometimes. I like to just play around and build things with yarn. I think that's one reason I like crochet so much more than knitting. It's a lot easier for me to improvise. ANYWAY... That's been my day. These are the things that have gotten me through and I just thought I'd share them with you. I leave you with a chubby bunny sleeping on a balcony in the city. It's not for another post, after all. Enjoy.
Friday, January 2, 2015
Life is a Role Playing Game.
“Where you stumble and fall, there you will find gold.”
- Joseph Campbell
Today's goal was to reorganize and redistribute my HabitRPG habits, tasks, and dailies so they are in-line with how I want to move forward over the next year and my lists aren't cluttered up with things I don't really care about so much at the moment. HabitRPG is something I've talked about here in the past. If you're not familiar, it's a website for tracking habits you wish to encourage or curb and tasks and goals you'd like to achieve daily, scheduled, or just eventually. It's structured in the style of an old school 8-bit RPG. Because I grew up with a controller in my hand, the most motivating thing in the world to me is collecting fake gold coins (or stars or rings or anything that makes a chingy sound and adds a number to a score of some sort) so this format works for me on a level that other sites I've tried simply haven't. I used another site for a long time, but earning coins and leveling up just triggers my pleasure center is a much more useful way so this is the only site I turn to, now, to keep me on track.
It's extremely useful but as a game, I'm not very good at it. I had to leave the party I was in because I died too much and the other people in the party were being punished for it. I'm very serious about using this as a tool to keep myself on track and in line so I can't always focus on making sure I'm not letting my dailies hit me and drain my health. In fact, I need them to hit me. I need to be penalized for missing them so that I'm inspired to work a little harder to get those coins or I feel the hit when I die. And, oh, do I feel it. Sometimes, I die a lot. Sometimes, I manage this by checking myself at the inn when I know I won't have time to get things done that will ding me if I don't do them. Sometimes, I forget to rest in the in when I should and I die. Sometimes, I forget to log in and check off my dailies before the site rolls over and I die even when I shouldn't. This happens less because I have my rollover set to 6AM so I have a chance to remember to do it when I wake up when the spouse goes to work at 4AM. Sometimes, though, I forget that, too. The highest level I can remember being is 36, and I'm not even entirely sure I'm right about that. Right now I'm level 33. The penalty for death is losing a level, all your gold, and a piece of equipment you've spent your coins on. Sometimes... I die. And that's ok. It's useful. Dying is useful. There is probably something profound about that. Maybe.
Mission accomplished for the day. Achievement Unlocked: Day Two, Check! I think the thing I actually miss about having gifted away my XBox 360 and only having Sony consoles in the house now is Achievements. Trophies just aren't he same. If I check off just a few more things today I'll level up and the spouse is down with his dad and brother at the cabin for a day or two, so I should have plenty of time to do it. Awesome. Gotta keep reaching for that last piece of the Triforce. (That's assuming I have two already, which might be a stretch.)
Thursday, January 1, 2015
Daily Aspirations... Go.
"If you do follow your bliss you put yourself on a kind of track that has been there all the while, waiting for you, and the life that you ought to be living is the one you are living. Follow your bliss and don't be afraid, and doors will open where you didn't know they were going to be." - Joseph CampbellI started this journal on December 31st of 2013 with the goal to write 300 entries over the course of the next year. Those entries were to entail the steps I was taking and progress I was making toward living more in line with, well, myself, really. I wanted to find and follow my own personal bliss and this was supposed to be the chronicle of that. Twenty-some entries later, we all know that didn't happen entirely as planned --or at all. 2014 was a rough year. There was very little bliss-seeking involved as I struggled to break free of the morass it felt was enveloping me from all sides. There were points of light to the past year, my trip to NYC being a game changer, but on the whole it was just awful and there was more personal defeat than growth. What growth happened, though, was important, and it's with that in mind that I move forward with a new goal for this space in the new year.
Days to Bliss will now be updated daily. I realize that was part of the goal last year, with some wiggle room put in for sake of sanity, but there was no focus beyond just that. This year I am going to start each day with a new aspiration: a (sometimes tiny) goal to be completed by the end of the day. Each day's aspiration will be chosen with the mindset that my life with be better in some way for having achieved this thing. That doesn't mean that the goal has to be anything exciting, spiritual, or important. Some days, and probably many days, the goals will be mundane daily choirs such as "make sure all the dishes are done." Other days they will be self-care ranging from "meditate for ten minutes" to "spend a little time playing that game you've been wanting to but haven't allowed yourself time to." There will be days that the goals will be more ethereal like "meditate for ten minutes" or "do a reading with the Faeries Oracle" or more personal growth based such as "make someone smile" or "create a gift for someone." There will be days when the goals are much bigger, too. I'm not putting any stipulations on this except that it will be daily and that whatever it is I will be better for having done it.
Whether I blog with the goal at the beginning of the day before it's accomplished, or later after it's achieved, will be depend on the day, the goal, and any other variable under the sun. Sometimes, I'll talk a lot about whatever the aspiration of the day is and other times I'll simply mention it and move on to write about something else. The scope of this blog won't be limited to simply logging daily goals. I'm allowing myself the freedom to talk about whatever I want here, from day to day, with the obligation to log my goals acting as the motivational crux rather than a discouraging restriction.
Today's aspiration was to move forward with this, get it set up, and write this entry. It took more work than I anticipated as I am trying to migrate my online identity to use my pen name and personal alias rather than my legal name. The process of separating the two while maintaining creative and professional integrity is tricky, but ultimately worth it. It meant that I had to spend time not only here on Blogger today, making changes, but also on Ravelry to bring the patterns I store here in line with this endeavor. It's done and I do feel better for it. It's a goal well achieved. Day one down. On into the future.
"We're not on our journey to save the world but to save ourselves. But in doing that you save the world. The influence of a vital person vitalizes.” - Joseph Campbell